Repository navigation
Expand file tree
/
Copy pathSampleStorage.cs
More file actions
102 lines (93 loc) · 2.83 KB
/
Copy pathSampleStorage.cs
File metadata and controls
102 lines (93 loc) · 2.83 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
using ScreenKeyboard.Engine;
using ScreenKeyboard.Settings;
using Windows.Storage;
namespace ScreenKeyboard.Sample;
/// <summary>
/// Persists keyboard settings, learned words, emoji history and pinned clipboard items.
/// Demonstrates the serialization APIs of ScreenKeyboard.Core.
/// </summary>
internal static class SampleStorage
{
private const string SettingsKey = "keyboard.settings";
private static string? Folder
{
get
{
try
{
return ApplicationData.Current.LocalFolder.Path;
}
catch (Exception)
{
return null;
}
}
}
public static void Load(KeyboardEngine engine)
{
try
{
if (ApplicationData.Current.LocalSettings.Values[SettingsKey] is string json)
{
engine.Settings.CopyFrom(KeyboardSettings.FromJson(json));
}
}
catch (Exception ex)
{
Console.WriteLine($"Could not load settings: {ex.Message}");
}
Read("emoji-history.json", engine.EmojiHistory.Import);
Read("clipboard.json", engine.ClipboardHistory.Import);
Read("user-dictionary-en.json", json => engine.LanguageModels.GetUserDictionary("en").Import(json));
}
public static void SaveSettings(KeyboardSettings settings)
{
try
{
ApplicationData.Current.LocalSettings.Values[SettingsKey] = settings.ToJson();
}
catch (Exception ex)
{
Console.WriteLine($"Could not save settings: {ex.Message}");
}
}
public static void Save(KeyboardEngine engine)
{
SaveSettings(engine.Settings);
Write("emoji-history.json", engine.EmojiHistory.Export());
Write("clipboard.json", engine.ClipboardHistory.Export(pinnedOnly: true));
foreach (var (language, dictionary) in engine.LanguageModels.UserDictionaries)
{
Write($"user-dictionary-{language}.json", dictionary.Export());
}
}
private static void Read(string name, Action<string> apply)
{
try
{
if (Folder is { } folder && File.Exists(Path.Combine(folder, name)))
{
apply(File.ReadAllText(Path.Combine(folder, name)));
}
}
catch (Exception ex)
{
Console.WriteLine($"Could not read {name}: {ex.Message}");
}
}
private static void Write(string name, string content)
{
try
{
if (Folder is { } folder)
{
Directory.CreateDirectory(folder);
File.WriteAllText(Path.Combine(folder, name), content);
}
}
catch (Exception ex)
{
Console.WriteLine($"Could not write {name}: {ex.Message}");
}
}
}