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https://h265web.com 🔥 作者:常炎隆(Author: ChangYanlong):HEVC/H.265 网页直播/点播播放器 支持硬解! 支持H.265的HttpFLV/HLS/MP4/TS/FLV/M3U8/Websocket/WebRTC/VR360播放。 🔥 A HEVC/H.265 Web Player, Support hard-decoding! for LIVE/VOD stream. Support H.265 Codec with HttpFLV/HLS/MP4/TS/FLV/M3U8/Websocket/WebRTC/VR360.

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h265web.js - Browser HEVC/H.265 Playback SDK

中文 · English

h265web.js logo     h265web.js demo preview

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Built and refined continuously since 2017, h265web.js PRO delivers mature browser playback with broad feature coverage and strong performance.

It covers HEVC/H.265, AVC/H.264, AV1, WebRTC, live streaming, VOD, WebCodec, WASM decoding, MediaInfo, snapshot, fullscreen, seek and multi-instance playback.

Recommended media server: ZLMediaKit - a strong streaming server/framework for live and VOD delivery.

If h265web.js helps your project, giving it a GitHub star is a simple way to support the work and help more developers discover it.

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Demo Entry

Loading static/h265web.js prints [h265web.js] SDK script loaded: https://github.com/numberwolf/h265web.js with console.info. This message appears without starting WASM; WASM startup output appears only when playback initializes the WASM runtime.

Good Fit For

  • Browser playback of HEVC/H.265, AVC/H.264 and AV1
  • VOD and live playback in one SDK
  • Protocol validation for MP4 / MOV / MKV / FLV / MPEG-TS / M3U8 / HLS / HTTP-FLV / WS-FLV / HTTP-TS / WS-TS / WebRTC / HEVC ES
  • Browser-side player projects that need seek, playbackRate, fullscreen, snapshot, MediaInfo, multi-instance playback and multi-thread decode

Integration Cases (Partial)

Temu Kwai iQiYi Baidu Baidu Cloud Beijing Shutong Mofang Hangzhou Chengzhi Tianyang Nanjing Yiyi
Temu Kwai iQiYi Baidu Baidu Cloud Beijing Shutong Mofang Hangzhou Chengzhi Tianyang Nanjing Yiyi








Shandong World Shanghai Unicom Xi'an Sihua




Shandong World Shanghai Unicom Xi'an Sihua




Feature Matrix

Feature Feature Feature Feature
HLS(LIVE) M3u8(VOD) MP4(VOD) FLV(VOD)




HTTP-FLV(LIVE) HTTP-TS(LIVE) WS-FLV(LIVE) WS-TS(LIVE)




MPEG-TS(VOD) MPEG-PS(VOD) AV1(Chrome) MOV(H.265)





HTTP-HEVC WS-HEVC MKV(HEVC) AAC(MAIN/LC)




Multi-Thread
(only:
https+nginx conf)
Single-Thread G711A(HTTP-FLV) G711U(HTTP-FLV)




MediaInfo HEVC/H.265 AVC/H.264 Hardware decoder
(FLV/HTTP-FLV/MP4)




VR360 video playback

WebRTC(LIVE) VR360(VOD/LIVE)

h265web.js mpeg.js (ts demuxer) h265web.js's H.265 decoder LICENSE
h265web.js MPEG-Demuxer.js h265web.js-wasm-decoder CYL_Free-1.0 LICENSE-Free_CN.MD

Feature Support

Supported

  • Protocol box
protocol model support desc
mp4 Video on demand Y ----
mov Video on demand Y HEVC/H.265
mkv Video on demand Y HEVC/H.265
av1 Video on demand Y Chrome
mpeg-ts Video on demand Y ----
mpeg-ps Video on demand Y ----
m3u8 Video on demand Y ----
hls Live Y ----
flv Video on demand Y ----
http-flv Live Y CodecID=12
http-ts Live Y ----
http-hevc Live Y ----
http-hevc Video on demand Y ----
websocket-hevc Live Y ----
websocket-flv Live Y ----
websocket-ts Live Y ----
WebRTC / WHEP Live Y Standard HTTP signaling endpoint; recommended for playback
webrtc:// Live Y SDK-compatible URL converted to WHEP signaling
ZLM WebRTC API Live Y ZLMediaKit private signaling endpoint
HEVC/H.265 Video on demand Y ----
HEVC/H.265 Live Y ----
AVC/H.264 Video on demand Y ----
AVC/H.264 Live Y ----
  • Codec
Codec Support Desc
AVC/H.264 Y ----
HEVC/H.265 Y ----
AAC Y ----
G711A Y HTTP-FLV
G711U Y HTTP-FLV
AV1 Y Chrome
  • Features
Feature Support Desc
Hardware-Decode Y For Chrome/Safari etc...
WebCodec Y Browser-supported hardware path
SIMD Y WASM + SIMD acceleration path
MSE Y Browser MSE playback path
Native WebRTC Y WHEP, webrtc:// compatibility URL and ZLM private signaling
WebRTC Auto Routing Y URL recognition in the SDK; core: 'webrtc' can force the route
WebRTC Partial A/V Y Supports AV, video-only and audio-only negotiated results
VR360 video playback (ERP source) Y Drag to look around a 360° VOD/live source; use an SDK build with the VR APIs
Video on demand Y ----
Live Y ----
Seek Y ----
AccurateSeek Y ----
Cover Image Y ----
Playing with download Y ----
Volume Y ----
Play Y ----
Pause Y ----
ReStart Y ----
PauseWithCoverImage Y ----
1080P Y ----
720P Y ----
Create multi players Y ----
Play without Audio Y ----
Cache process Y ----
Open Fullscreen Y ----
Exit Fullscreen Y ----
Play frame by frame Y ----
Snapshot Y ----
Autoplay Y HTTP-FLV 265+264
HTTP-TS 265+264
HLS 264
Cache Length Y MP4 265
Multi-thread decoder Y (HTTPS+ Conf NGINX)
Single-thread decoder Y compatible
Get MediaInfo Y ----
Get Codec Param Y Video&Audio
Get Media Duration Y Video&Audio
Get Video Size Y ----
Get Video FPS Y ----
Get Audio SampleRate Y ----
Chase Frame Y HTTP-FLV(no audio)
PlayBackRate Y H.264/H.265/AV1
Resize Y ----
Get SEI Data Y ----

WebRTC Publish and Playback

WHIP is the standard WebRTC HTTP ingestion protocol, and WHEP is the standard WebRTC HTTP egress protocol. h265web.js is a player, so WHEP is the recommended playback input. The HTTP(S) endpoint carries SDP signaling; negotiated media still uses WebRTC ICE/DTLS/SRTP.

For ZLMediaKit RTMP-to-WebRTC conversion, set the timestamp policy before testing:

[protocol]
modify_stamp=1
paced_sender_ms=0

modify_stamp=1 uses the ZLMediaKit receive clock with smoothing. With modify_stamp=2, some H.264 + AAC RTMP inputs can continue decoding at the expected frame rate while Chrome drops late frames during native WebRTC playout.

The following command publishes the tested H.264 + AAC source to ZLMediaKit. ZLMediaKit then exposes it through WHEP:

ffmpeg -hide_banner -stream_loop -1 -re \
  -i /path/to/input.flv \
  -vf scale=640:360,format=yuv420p \
  -c:v libx264 -preset veryfast -tune zerolatency \
  -profile:v baseline -level 3.1 -bf 0 \
  -g 25 -keyint_min 25 -sc_threshold 0 \
  -c:a aac -profile:a aac_low -ar 44100 -ac 2 -b:a 128k \
  -f flv rtmp://127.0.0.1/live/test

Supported playback inputs for that stream:

http://127.0.0.1/index/api/whep?app=live&stream=test
webrtc://127.0.0.1/live/test
http://127.0.0.1/index/api/webrtc?app=live&stream=test&type=play

The first URL is standard WHEP and is recommended. webrtc:// is an SDK compatibility URL converted to WHEP. The third URL is specific to ZLMediaKit.

const player = H265webjsPlayer();

player.on_ready_show_done_callback = function () {
  console.log('WebRTC first frame ready');
};

player.on_play_time = function (seconds) {
  console.log('WebRTC play time', seconds);
};

player.on_error_callback = function (error) {
  console.error('WebRTC playback error', error);
};

player.build({
  player_id: 'canvas111',
  base_url: './static/',
  wasm_js_uri: 'h265web_wasm.js',
  wasm_wasm_uri: 'h265web_wasm.wasm',
  width: 640,
  height: 360,
  auto_play: false,
  ignore_audio: false,
  core: 'webrtc'
});

player.load_media('http://127.0.0.1/index/api/whep?app=live&stream=test');

Omit core to let the SDK recognize the three WebRTC URL forms automatically. WebRTC uses the existing player lifecycle and callback names; no separate public API is required. Native WebRTC live playback stays at 1x and does not support seek. Standard WebRTC can only receive codecs negotiated by the browser. WebCodecs/WASM fallback for a non-negotiated codec requires the server to implement the optional h265web-rtc-encoded/v1 encoded-media transport.

ZLMediaKit / PyMKUI Playback

The PyMKUI integration replaces its Jessibuca playback path for RTMP and TS stream rows with h265web.js. A browser cannot play an rtmp:// URL directly: PyMKUI maps RTMP rows to ZLMediaKit HTTP-FLV (/{app}/{stream}.live.flv) and TS rows to HTTP-TS (/{app}/{stream}.live.ts). It requests the current stream's on_play URL parameters for each attempt and obtains fresh parameters when retrying; one-time authorization tokens must not be reused. Playback starts muted with set_voice(0) while keeping the audio pipeline enabled.

The PyMKUI player defaults to a flat picture. For a real ERP 360° live stream, its 360° mode button calls the SDK's set_projection('erp360') and enables mouse/touch view controls; Reset view calls reset_vr_view(). This is a display choice, not automatic ERP detection or a new codec. The recording manager also uses the SDK for single MP4/WebM files, including manual ERP view switching, pause, seek, playback rate, screenshot and fullscreen. WebM uses the browser's native decoder; it does not fall back to VP8/VP9 software decoding.

HEVC MPEG-TS HLS rows use the SDK. AVC HLS keeps its native path when playback succeeds; native decode/source errors (3/4) trigger one SDK MSE attempt with fresh authorization. HLS-fMP4 HEVC remains unsupported. HTTP-fMP4 and WHEP retain their existing native paths.

Video-only FLV streams use the FLV header's audio flag rather than waiting for a nonexistent audio track. For HTTP-FLV/WebCodec with AAC, startup waits for the first displayed frame and a running AudioContext before aligning the queued audio. This does not change WS-FLV, TS/HLS, VOD or WASM startup.

On HTTP media handled by the demux Worker, on_error_callback now receives an http-transport error with a numeric status when the response is visible. HTTP 401/403/404 are reported without retry, while transient failures have bounded retries; browser CORS failures may only expose status: 0. Releasing or replacing a player aborts its old HTTP request, so a late response cannot revive the previous session. See the English API contract and Chinese API contract.

VR360 Video Playback

Use a real monoscopic 360° video (normally a 2:1 equirectangular/ERP source); an ordinary video does not become 360° when you turn on VR. Set projection: 'erp360' to watch it in VR360, or flat for ordinary playback. VR360 keeps the existing decoder and clock; view controls are set_projection(), set_vr_view(), rotate_vr_view(), reset_vr_view() and set_vr_controls(). The current public SDK includes these APIs; when using a cached older bundle, check that they exist. See API Docs and QA WIKI for source, CORS and first-frame checks.

In the local English demo or Chinese demo, type your own URL in Source, or click its arrow to see the local MP4 samples. The list includes H.264 and HEVC VR360 samples; VR360 samples select the ERP view automatically. Use View to switch between ordinary flat and VR360 display while the same video is playing.

Documentation

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-

FFmpegSupportH265LiveEncode


TranscodeAndGet265CodecFileByFFmpeg

  • mp4
ffmpeg -i input.mp4 \
-vcodec libx265 -pix_fmt \
-acodec aac -ac 2 -ar 44100 \
-preset medium -maxrate 1000k -bufsize 1000k \
-vtag hvc1 \
-movflags faststart \
-y video.mp4
  • hls/m3u8 capture
ffmpeg -f avfoundation -i 1:0 \
-q 4 -r 10 \
-filter_complex "scale=1280:720" \
-pix_fmt yuv420p \
-vcodec libx265 \
-ar 22050 -ab 64k -ac 1 -acodec aac \
-threads 4 \
-preset veryfast \
-f segment \
-segment_list test.m3u8 \
-segment_time 5 \
-y /Users/numberwolf/Documents/webroot/VideoMissile/VideoMissilePlayer/res/hls1/v-%03d.ts
  • mpeg-ts
ffmpeg -ss 20 -t 10 -i ./res/xinxiaomen.mp4 \
-vcodec libx265 -x265-params "bframes=0:keyint=10" -r 24 -filter_complex "scale=720:1280" -preset fast -maxrate 800k -bufsize 800k \
-acodec aac -ar 22050 -ac 1 \
-pix_fmt yuv420p \
-f mpegts -y ./res/veilside2.ts

UpdateLog

Update Content
Time 2026/10/14
- Removed the legacy HLS route and extension runtime files; SDK initialization now needs only the main JS/WASM assets
Time 2026/10/13
- 0.Fixed MSE FLV startup for video-only streams and aligned HTTP-FLV/WebCodec AAC startup with the first displayed frame and the running audio clock
- 1.Added native WebM VOD routing with explicit capability errors; WebM does not use software fallback
- 2.Extended PyMKUI recording playback with ERP 360° controls and added bounded AVC native-HLS error fallback with fresh authorization
Time 2026/10/11
- 0.Fixed HTTP demux Worker request cancellation and forwarded visible HTTP status to the existing player error callback, with bounded transient retries
- 1.Integrated ZLMediaKit PyMKUI RTMP/TS rows through HTTP-FLV/HTTP-TS, fresh on_play authorization, muted playback and manual ERP 360° view controls
Time 2026/08/25
- 0.Added native WebRTC live playback with standard WHEP signaling, webrtc:// compatibility URLs and the ZLMediaKit private WebRTC API
- 1.Added automatic WebRTC URL routing and explicit core: 'webrtc' selection without changing the existing build() and load_media() API
- 2.Added AV, video-only and audio-only negotiated playback, existing lifecycle/error callbacks, release/rebuild and multi-instance isolation
- 3.Added WHIP publish and WHEP playback demos, plus real Chrome regression coverage for WHEP, MP4, HTTP-FLV and HTTP-TS
- 4.Documented the ZLMediaKit modify_stamp=1 requirement for stable RTMP-to-WebRTC A/V timestamps
Time 2026/08/10
- 0.Added callback-aware HLS mainline routing across Native HLS, MSE, WebCodec and WASM; auto/mainline never enter past-core/ext*, while legacy must be selected explicitly
- 1.Aligned callback contracts across HLS, MP4, FLV and MPEG-TS, including SEI, NAL/frame/render, cache, seek, lifecycle, GPU and A/V-sync callbacks
- 2.Improved HLS master/media playlists, redirects, live sliding windows, discontinuities, codec detection, HEVC samples, keyframes and timestamp handling
- 3.Strengthened seek completion, release/rebuild, worker cleanup, bounded release timeout and multi-instance isolation
- 4.Clarified audio controls: ignore_audio skips the audio pipeline and is not mute; set_voice(0) can be restored with a positive volume
- 5.Updated English/Chinese integration documentation and expanded automated and browser regression coverage
Time 2026/08/03
- 0.Optimized Auto core selection to prefer native/MSE, then WebCodec, then WASM/SIMD, with controlled fallback
- 1.Improved H.264/H.265 playback with AAC, PCM, G.711A and G.711U audio; unsupported audio no longer downgrades a playable video core
- 2.Fixed repeated backward jumps and frame skipping in HEVC B-frame HTTP-TS and WebSocket-TS live streams by normalizing only the detected abnormal live-TS DTS cadence while preserving CTS reorder information
- 3.Improved player lifecycle cleanup, error fallback and multi-instance stability
Time 2026/03/28
- 0.Update more powerful version
Time 2022/11/06
- 0.Update
Time 2022/11/02
- 0.Update WASM
Time 2022/10/22
- 0.Support: Hard-Decode for FLV/HTTP-FLV/MP4
- 1.Support: AVC with Mpeg-TS
Time 2022/09/13
- 0.Fixed: AVC stream loop buffer error without autoplay
Time 2022/09/12
- 0.Fixed: hevc url cannot play without text of "http"
Time 2022/08/24
- 0.Feature: Safari with native player(version>13)
Time 2022/08/23
- 0.Fixed: Buffer Progress with AVC
Time 2022/08/13
- 0.Support: Resize
Time 2022/07/27
- 0.Support: PlayBackRate
Time 2022/07/12
- 0.Fixed some problem
Time 2022/07/06-10
- 0.Support g711u (http-flv)
- 1.Fixed: HTTP-FLV(AVC) without Audio
Time 2022/07/01
- 0.Feature: HTTP-FLV(Without audio) Stream Performance optimizing
Time 2022/06/27
- 0.Fixed: problem with hls parser
Time 2022/06/26
- 0.Support g711a (http-flv)
- 1.Fixed 264(avc) flv error with mediainfo
- 2.Support Multi/Single Thread
Time 2022/05/18
- 0.Support multi-thread decode
- 1.Support mp4's cache length config
- 2.Performance optimizing
- 3.This version is for Beta
Time 2022/05/09
- 0.Suport play with Websocket 265 raw stream
Time 2022/05/07
- 0.Fixed:MP4(VOD) retry error
- 1.Support:HEVC raw stream(VOD), create with url
- 2.Support:MKV format
Time 2022/04/21
- 0.Performance optimizing
Time 2022/04/17
- New Opensource Free Protocol CYL_Free-1.0 LICENSE-Free_CN.MD
Time 2022/04/14
- 0.Support Mov File
- 1.Support HTTP-FLV/HTTP-TS/HLS Autoplay
- 2.Performance optimizing of 1080P MP4(VOD)
- 3.Retry of mp4 sniff action
- 4.Support AV1
- 5.Support Play frame by frame
- 6.Support Video Frame Snapshot
Time 2022/03/28
- 0.Support MPEG-PS(MPEG1) stream
Time 2022/03/02
- 0.Fixed h264 FLV(LIVE) can not get resolution info with retry
Time 2022/01/17
- 0.Fixed ISSUE of HLS 265 OOM Case #108
- 1.Fixed ISSUE of HLS Split Rules #105
- 2.Add New Demo index-debug.html
- 3.Fixed 10+playes of 264 play failed, stack overflow
Time 2021/12/31
- 0.Add H.264 HTTP-FLV Retry after error
Time 2021/12/24
- 0.Fixed H.264 HTTP-FLV Some Badcase with callback
Time 2021/12/19
- 0.Fixed H.264 HLS Callback's problem
Time 2021/12/08
- 0.Fixed Problem of H.264 MP4 onReadyShowDone Event
Time 2021/12/04 - In the small hours
- 0.Fixed http-flv 265 Render With crash
- 1.Fixed hls problem of fullscreen
- 2.Fixed some bugs
Time 2021/11/29 - Night
- 0.Fixed http-flv retry case and some bugs
Time 2021/11/25 - Night
- 0.Fixed httpflv/ws LIVE ignoreAudio problem
Time 2021/11/23 - Night
- 0.Fixed #90
Time 2021/11/21 - In the small hours
- 0.Support Websocket-FLV (HEVC/H.265)
- 1.Support Websocket-TS (HEVC/H.265)
- 2.Support HTTP-TS (HEVC/H.265)
Time 2021/11/16 - Evening
- 0.First request, if no response and timeout, then retry 5 times
Time 2021/11/15 - Evening
- 0.HTTP-FLV auto retry when timeout with out packet.(7s)
Time 2021/11/14 - Evening
- 0.Add wasm file of 265mb version(can memory auto grow)
- 1.Add wasm file of 512mb version(can memory auto grow)
Time 2021/11/04 - Evening
- 0.Fixed: release many times with crash
Time 2021/10/26 - Evening
- 0.Fixed some bugs
Time 2021/10/24 - Evening
- 0.Support Codec of AVC/H.264's MP4/HLS/M3u8/FLV/HTTP-FLV play
Time 2021/10/18 - Evening
- 0.Add new example
Time 2021/10/16 - Evening
- 0.Fixed: HTTP-FLV: Mediainfo's codec fault value
- 1.Update example
Time 2021/10/14 - Evening
- 0.Fixed: Mediainfo's codec fault value
Time 2021/10/13 - Evening
- 0.The player compatible with WebIDE develop, split wasm(js) and h265web.js, need include wasm(js) as single
Time 2021/10/12 - Evening
- 0.Fixed: Support HTTP-FLV(HEVC) without fps param
Time 2021/10/09 - In the small hours
- 0.Support HTTP-FLV(HEVC) LIVE, CodecID=12
- 0.MP4/FLV(VOD) performance optimizing of Seek operation(out of cache area)
Time 2021/09/27 - Evening
- 0.M3u8/MpegTS performance optimizing of Seek operation(out of cache area)
Time 2021/09/25 - In the small hours
- 0.HLS Live Fixed: Crash by OOM
- 1.HLS Live Fixed: MPEG-TS full path
- 2.HLS Live Fixed: Stop by lost stream a moment
- 3.HLS Live Fixed: Stop by unstable network
Time 2021/09/08 - Evening
- 0.Fixed: M3U8 Seek with Decode Failed
- 1.Fixed: Some MP4 Case
- 2.Config update, remove some options, make it auto set
Time 2021/09/07 - Evening
- 0.M3U8 Fixed: some error with parse mpegts file
Time 2021/09/07 - In the small hours
- 0.Bak Player Core - Fixed:MP4/FLV(VOD) Seek BUG can not seek to 0; And performance optimizing for play
Time 2021/08/15
- 0.H265/HEVC Upgrade Raw Data Player for VOD/LIVE
Time 2021/07/18
- 0.Upgrade: Player UI Style
- 1.Support: fullscreen & close fullscreen
- 2.Add Event: open/close fullscreen
Time 2021/07/11
- 0.Fixed: The player compatible with ZLMediaKit + HUAWEI HoloSens Camera LIVE Stream
Time 2021/07/04
- 0.Fixed: ISSUE#58 (When default player-core's status is caching-frames, can not pause video)
Time 2021/07/01
- 0.Add example and package.json file
Time 2021/06/27
- 0.Open Source!
- 1.Support Seek in FLV
- 2.Fixed: Seek problems with bak player core mode
- 3.Add FLV type ,and do not need set player-core
Time 2021/05/30
- 1.Fixed: Some problem with seek and play(Important)
- 2.Feature: Event/Callback of Video's cover image load finished
Time 2021/05/24
- 1.FLV VOD Play(In the bak player core mode)
Time 2021/05/21
- 1.HLS(LIVE:No audio)performance optimizing
Time 2021/05/18
- 1.HLS(LIVE) performance optimizing and add Audio
Time 2021/05/16
- 1.MP4(VOD) Fixed:BD265 Mp4 box badcase
Time 2021/05/15
- 1.Fixed: HLS Play(LIVE)
Time 2021/04/27
- 1.Fixed: Some video playing with gray block(mosic)
- 2.Fixed: Some video when playing first gop with gray block(mosic)
Time 2021/04/22
- 1.Bak player core mode(test) support: seek
- 2.Bak player core mode(test) support: yuvj420p
- 3.Others
Time 2021/04/12
- 1.Fixed bug: Some video(encode hev) play failed
- 2.Fixed bug: Some video(nalu unstandard) play failed
- 3.Fixed bug: Some video play error with mosic
Time 2021/04/07
- 1.Fixed duration error
Time 2021/03/28
- 1.Add cache process event
- 2.Fixed some bugs
- 3.Remove HLS Log
- 4.Play without audio optio(New Core)
Time 2021/03/14
- 1.Bak player core mode: Fixed: render of bytes align
Time 2021/03/12
- 1.Sorry my friends, I was too tired to make a mistake with hls feature... Now I have fixed it. _!
Time 2021/03/06
- 1.Bak player core mode, Fixed: multi-stream play badcase
Time 2021/02/28
- 1.Add function to feed 265 nalu-frame append265NaluFrame(nalBuf);
- 2.Add new library to parse 265 stream raw-parser.js
Time 2021/02/21
- 1.New SDK Project for H.265/HEVC decoder - https://github.com/numberwolf/h265web.js-wasm-decoder
Time 2021/02/18
- 1.Bak player core mode support play with audio
Time 2021/02/08
- 1.Bak player core mode (beta version , do not support play audio and seek. Make your mp4's moov box front of the mdat)
Time 2021/01/04
- 1.Player Support Hevc file
- 2.Player Support Hevc stream
- 3.Remove Play/Pause Mask
- 4.Add Event:onPlayFinish, called when play video finished

About

https://h265web.com 🔥 作者:常炎隆(Author: ChangYanlong):HEVC/H.265 网页直播/点播播放器 支持硬解! 支持H.265的HttpFLV/HLS/MP4/TS/FLV/M3U8/Websocket/WebRTC/VR360播放。 🔥 A HEVC/H.265 Web Player, Support hard-decoding! for LIVE/VOD stream. Support H.265 Codec with HttpFLV/HLS/MP4/TS/FLV/M3U8/Websocket/WebRTC/VR360.

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